

13th Age Official Sheet | Author: Steve K.13th Age Legacy | Author: Thomas Seliger | Current Version: 1.8.0 | Changelog | Issue Tracking on Github.Use this as a guide to best direct users to where you'd want them to provide sheet feedback) (You don't need to have all this information provided. "Sheet Name" | Author(s): _ | Wiki Page Documentation (link) | Version # with Release Date | Changelog (link) | Issue Tracking on Github (link) and/or Roll20 Sheet Forum Thread (link) | Companion Script Link.Here's what an ideal character sheet index entry should look like: If you have documentation, a changelog, Companion API Scripts, or anything else we recommend to link to these items rather than attempting to list their content in entirety in this index. We ask to keep your sheet listing information brief and to the point. It has no limit.We welcome sheet authors to edit/update this wiki page to compile links and info about their approved character sheet(s) here. Also, the issue of only being able to enter 3 characters into the Associated Skill section of the blanks has been fixed.

On page 6, it now has 5 blank spaces for programs (instead of 3) to accomodate the extra programs/actions that Unwired introduced. On page 2, under the skills, the Arcana, Enchanting and Chemistry skills have been added to the list. I've updated the Long form of the character sheet to include information from SR4a (Shadowrun 4th Anniversary Edition). Next up will be checking the other fields for similar legibility issues due to the way the fields were setup. I manipulated a few of the fields on of the SR4 Long Sheet to help make the text more legible. That has to be handled outside the document. This doesn't handle the calculations for the various grades automatically. So, just look down at the bottom right corner to see how much essence that has been spent from the character. The cost columns should auto sum and the total cost field sums all the areas up. Turns out I had missed one of the pages at the end of the Ismo sheet which has the detailed locations of the cyberware (costs and locations in the body). The last two pages for character gear and notes should work for any character without filling in stuff from previous pages. So, one only needs the first page for basic info and then choose which of the other pages one needs for a character. Aside from the first page, the rest are each customized for a variation on a character theme. Most of this sheet is just copy and paste of fields from one page to another. This just saves one step from each skill being placed on the sheet. One still needs to enter in the associated attributes value into the needed field. The skills section now does the addition of the attribute with the rank for the final pool size. Or just keep filling out and printing the additional "back pages". This is a basic sheet designed for characters that can fit on two pages. I recently found another SR4 Character Sheet to begin modifying from Super Spy Studios.

This sheet is based on the one by Ismo version 2.1. Most of the file is complete, but there are still a few sections that I haven't gotten to as yet to make editable, like the cybernetics page at the very end. I spent some time and took and created a version of a Shadowrun character sheet that is fillable in Adobe Acrobat and Acrobat Reader.
